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DIPLOMA IN PROGRAMMING

Sami Infotech’s training course provide C and Data Structures training, you can learn the basics of computers, create your first C program and make a foray into data structures.

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Instructor Scorpion
Updated March 26, 2024

Requirements

  • Basic Knowledge of Computers

Features

  • Industry Expert Faculties
  • Completed 500+ Batches
  • 100% Job Oriented Training
  • Free Demo Class Available
  • Certification Guidance

  Programming Fundamentals: Covers basics like variables, control structures, and functions.

  Language Proficiency: Focuses on mastering languages such as Python, Java, or C++.

  Data Structures & Algorithms: Teaches essential structures and algorithms for problem-solving.

  Software Development Lifecycle: Introduces principles for building robust software solutions.

Start your journey now and join our Diploma in Programming course in Navi Mumbai. Let’s create something amazing together!

Job Oriented Modules Covered in Diploma in Programming course

Curriculum

Module1 : Introduction to C Language

  •   Installation link
  •   installation steps
  •   C programming features
  •   Structure of the C Program

Module 2: Token

  •   Introduction to Tokens
  •   Character set Keywords
  •   Comments
  •   Identifier
  •   Rules for declaring identifier
  •   Definition and Purpose of Variables
  •   Importance in Programming
  •   Role in Storing and Managing Data
  •   Understanding the concept of constants as fixed values
  •   Recognizing the role of constants in programming for maintaining data integrity and readability.
  •   Understanding operators as symbols that perform operations on operands.
  •   Overview of arithmetic operators.

Module 3: Operators

  •   Understanding role in combining and modifying Boolean conditions.
  •   Applying logical operators to create complex conditions
  •   Streamlining code with compound assignment operators.
  •   Understanding how the address operator retrieves the memory address of a variable.
  •   Reinforce your understanding and practical application of Operators.

Module 4: Decision Making Statements

  •   Understanding the role of conditional statements in decision-making.
  •   Significance of making decisions in programming for control flow.
  •   Identifying scenarios where switch-case is more appropriate than if-else.

Module 5: Looping Statements

  •   Introduction to loops as control flow structures in C.
  •   Significance of loops in automating repetitive tasks and optimizing code.
  •   Overview and Use Cases
  •   Incorporation of one loop structure within another
  •   Altering the flow of execution within loops.
  •   Break and continue statements

Module 6: Array

  •   Introduction to Arrays
  •   Definition and Purpose
  •   Declaration and Initialization
  •   Accessing Array Elements
  •   Updating array elements
  •   Input array element dynamically
  •   Search array elements
  •   Practice set Questions

Module 7: Strings

  •   Definition and Purpose
  •   String Declaration and Initialization
  •   String Manipulation Functions
  •   Practice Set Quesions

Module 8: Functions

  •   Introduction to Functions
  •   User define functions
  •   Types of function
  •   Pass by value
  •   Pass by reference
  •   Practice set Questions

Module 9: pointers

  •   Introduction to Pointers
  •   Declaration and Initialization of Pointers
  •   Pointer Operators
  •   The & Operator
  •   Pointer Arithmetic
  •   Null Pointers
  •   Dynamic Memory Allocation
  •   Arrays and Pointers
  •   Pointer-related Best Practices

Module 10: Introduction to Structures

  •   Definition and Purpose of Structures
  •   Importance in Organizing Data
  •   Basic Syntax and Declaration
  •   C Structure Definition
  •   Access Structure Members
  •   Initialize Structure Members

Module 11: File handling in c

  •   File opening modes in C
  •   Create a File in C
  •   Reading From a File
  •   Write to a File
  •   Close the File

Module1 : Structure of the C ++ Programing

  •   Installation link
  •   Installation steps
  •   C++ programming features
  •   Difference between c and c++
  •   Understanding concepts of oop
  •   Printing hello world

Module 2: Token

  •   Introduction to Tokens
  •   Character set
  •   Syntax for Declaring Variables
  •   Data Types in Variable Declarations
  •   Examples of Variable Declarations

Module 3: Decision Making Statements

  •   Overview of if, else if, and else statements.
  •   Formulating conditions that evaluate to true or false.
  •   Nested if
  •   Ternary operators
  •   Switch case
  •   practice set question

Module 4: Looping Statements

  •   While and do while
  •   Loop executions
  •   Syntax
  •   For loop
  •   Execution
  •   Syntax
  •   Nested Loops
  •   Patterns programs
  •   Break and continue statements
  •   practice set question

Module 5: Array

  •   Introduction to Arrays
  •   Definition and Purpose
  •   Declaration and Initialization
  •   Accessing Array Elements
  •   Updating array elements
  •   Input array element dynamically
  •   Search array elements
  •   Practice set Questions

Module 6: Strings

  •   Definition and Purpose
  •   String Declaration and Initialization
  •   String Manipulation Functions
  •   Input string dynamically
  •   Practice Set Quesions

Module 7: Functions

  •   Introduction to Functions
  •   User define functions
  •   Types of function
  •   Pass by value
  •   Pass by reference
  •   Practice set Questions

Module 8: pointers

  •   Introduction to Pointers
  •   Declaration and Initialization of Pointers
  •   Pointer Operators
  •   The & Operator
  •   Pointer Arithmetic
  •   Null Pointers
  •   Dynamic Memory Allocation
  •   Arrays and Pointers
  •   Pointer-related Best Practices
Object oriented programming

Module 1: Classes and Objects

  •   Classes as user-defined data types.
  •   Object instantiation and initialization.
  •   Member variables and member functions.

Module 2: Constructors and destructors in classes.

  •   Default constructors.
  •   Parameterized constructors.
  •   Constructor overloading with multiple constructors in a class.
  •   Destructor and its role in resource management.

Module 3: Inheritance

  •   Definition and concept of inheritance.
  •   Creating base and derived classes.
  •   Types of inheritance: single, multiple.
  •   multilevel
  •   hierarchical
  •   hybrid

Module 4: encapsulation

  •   accesss specifier(private , public , protected).
  •   Data Encapsulation.
  •   Benefits of Encapsulation
  •   Setter and getter method
  •   Access Specifiers
  •   Encapsulation programs
  •   Friend Functions and Classes

Module 5: Polymorphism

  •   Compile time polymorphism
  •   Method overloading
  •   run time polymorphism
  •   method overriding
  •   Virtual functions
  •   Rules for virtual functions
  •   Pure virtual functions
  •   Virtual base classes

Module 6: Exception Handling

  •   Try Block
  •   catch block
  •   Throw statement
  •   Exception Types
  •   Exception Handling Mechanism
  •   practical Questions

Basic Python

Module1 : Introduction to Python

  •   Overview of Python
  •   Python Interpreter
  •   features of python
  •   why python
  •   Basic Syntax

Module 2: Tokens in python

  •   Keywords
  •   Indentation
  •   Character set
  •   Comments
  •   Punctuators
  •   Identifiers

Module 3: Identifier rules Mode of python Formatted Input /output

  •   Rules
  •   Start with a Letter or Underscore
  •   Followed by Letters, Digits, or Underscores Case-Sensitive
  •   Reserved Keywords
  •   No Spaces or Special Characters
  •   Conventions
  •   Mode
  •   Interactive mode
  •   Script Mode : Print(),input()

Module 4: Datatypes

  •   Int
  •   Float
  •   Complex
  •   String
  •   Boolean
  •   List
  •   Tuple
  •   Dictionary
  •   Set

Module 5: Operators

  •   Arithmetic operators
  •   Relational
  •   Logical operators
  •   Concatination
  •   Assignment operators
  •   Bitwise
  •   Membership operator
  •   Identity operator
  •   Slicing operator
  •   Operator precedency
  •   Practice set Questions

Module 6: Conditional Statement

  •   Overview of if, else if, and else statements.
  •   nested if
  •   Ternary operator/short hand if else
  •   Practical Questions

Module 7: Looping Statements

  •   while
  •   for loop
  •   Range
  •   Else
  •   Break and continue statements
  •   Nested looping
  •   pattern printing
  •   practice set question

Module 8: Strings

  •   Creating a String
  •   Extract string element
  •   String Property
  •   String Methods
  •   String practice set question

Module 9: Functions

  •   Introduction to Functions
  •   User define functions
  •   inbuilt functions
  •   function definitions
  •   function calling
  •   Type of functions
  •   positional arguments/required arg
  •   default arguments
  •   keyword arguments
  •   arbitrary positional arguments
  •   arbitrary keyword arguments
  •   Functions as first class value
  •   Lamda function
  •   Higher order function
  •   map
  •   filter
  •   reduce

Module 10: list

  •   index , ordered , duplications allow, mutable
  •   Creating a list
  •   List functions
  •   Practice set Questions

Module 11: Tuple

  •   Creating a tuple
  •   Accessing elements from tuple
  •   Updating tuple
  •   Membership
  •   Tuple functions
  •   Practical related questions

Module 12: Modules

  •   Creating a module
  •   Importing a module
  •   Importing multiple modules
  •   Alias/alias while importing multiple modules
  •   Importing single or specific element from module
  •   Alias while importing single element
  •   Importing a module from another directory Dir()

Module 13: packages

  •   Package Structure
  •   Directory Hierarchy
  •   Importing from a Package
  •   Using __init__.py
  •   Subpackages
  •   Hierarchical Structure
  •   practice set questions

Module 14: File handling

  •   Open
  •   Create
  •   Write
  •   append
  •   Read
  •   delete
  •   practice set questions

Module 15: Exception handling

  •   Introduction to Exceptions
  •   Common Built-in Exceptions
  •   try, except, else, and finally Blocks
  •   Handling Multiple Exceptions
  •   Raising Exceptions
  •   Clean-Up Operations with finally
Advance Python

Module1 : Introduction to OOP

  •   Class
  •   Object
  •   Inheritance
  •   Encapsulation
  •   Abstraction
  •   Polymorphism
  •   Creating a class
  •   Creating objects
  •   class attribute
  •   object attribute
  •   accessing elements using objects and class
  •   Updating member varibles
  •   Calling function by using class name
  •   Calling function by using obj
  •   Practice set questions

Module 2: Constructor And Destructor Inheritance

  •   Definition
  •   Default Constructor
  •   Parameterized Constructor
  •   Destructors purpose and Definition
  •   Systax and Practical
  •   Identifiers
  •   single
  •   multilevel
  •   multiple
  •   Hierarchical Inheritance
  •   Hybrid Inheritance
  •   Inheriting Attributes and Methods
  •   Accessing Superclass Methods
  •   Accessing costructor in all typed of inheritance

Module 3: polymorphism

  •   Intoduction to Polymorphism
  •   Method overloading
  •   method overriding

Module 4: encapsulation and Abstraction

  •   accesss specifier(private , public , protected)
  •   Data Encapsulation
  •   Benefits of Encapsulation
  •   Data Hiding
  •   Setter and getter method
  •   Access Specifiers

Module 5: Regular Expressions

  •   Raw Strings
  •   Metacharacters
  •   Patterns
  •   match() Function
  •   search() Function
  •   Matching Vs Searching
  •   findall() and inbuilt functions

Module 6: Common Gateway Interface

  •   What is CGI
  •   Web Browsing
  •   CGI Architecture Diagram
  •   Web Server Support and Configuration
  •   HTTP Header
  •   CGI Environment Variables
  •   GET and POST Methods
  •   Passing Data to CGI Program
  •   Using Cookies in CGI
  •   How It Works
  •   Setting up Cookies
  •   Retrieving Cookies
  •   File Upload Example
  •   How To Raise a "File Download" Dialog Box?

Module 7: Database

  •   The sqlite3 Module
  •   The Connection Object
  •   The Cursor Object
  •   Creating a Database Table
  •   Read Operation
  •   Update Operation
  •   DELETE Operation
  •   Performing Transactions
  •   COMMIT Operation
  •   ROLLBACK Operation
  •   points to be remember Before connecting to a MySQL database
  •   Handling Errors

Module 8: Networking

  •   Python’s Socket Module for Socket Programming
  •   terms related to socket used in network programming
  •   Socket Methods
  •   [Server Socket Methods, Client Socket Methods,General Socket Methods]
  •   establish a connection between server & client
  •   Handling network socket exceptions

Module 9: Multithreading

  •   Benefits of Using Python for Multithreading
  •   Thread modules
  •   Thread Creation in Python
  •   Thread Lifecycle
  •   Thread Synchronization
  •   Multithreaded Priority Queue

Module 10: GUI Programming

  •   Create the GUI application main window.
  •   Add one or more of the above-mentioned widgets to the GUI application.
  •   Enter the main event loop to take action against each event triggered by the user.
  •   Tkinter Widgets
  •   Standard Attributes
  •   Geometry Management
  •   SimpleDialog:askinteger /askfloat /askstring
  •   The FileDialog Module
  •   ColorChooser
  •   ttk module

Module 11: Sending Emails in Python

  •   SMTP
  •   smtplib Module
  •   Email Message Components:sender/recipient/subject/body
  •   Connection to SMTP Server
  •   sending mails

Module 1: Introduction to java

  •   Software development kit for Java
  •   Standard libraries for Java applications.
  •   Featuring a compiler, development tools, Java Runtime Environment (JRE).
  •   Enhances program reliability by gracefully managing unexpected situations.
  •   Simple demonstration of printing text to the console.

Module 2: Tokens

  •   Introduction to Tokens
  •   Character set keywords
  •   Understanding tokens is fundamental to the efficiency and robustness of the software development process.
  •   Definition and Purpose of Variables
  •   Importance in Programming
  •   Understanding the concept of constants as fixed values
  •   Understanding operators as symbols that perform operations on operands.
  •   Overview of arithmetic operators: addition, subtraction, multiplication, division, and modulus.

Module 3: Decision Making Statements

  •   Understanding the role of conditional statements in decision-making.</li
  •   Best practices for utilizing switch-case effectively.
  •   Application of conditional making statements in solving practical problems.
  •   Real-world scenarios to reinforce the understanding of decision-making in programming.

Module 4: Looping Statements

  •   Introduction to loops as control flow structures in java.
  •   Overview and Use Cases.
  •   Incorporation of one loop structure within another.
  •   Altering the flow of execution within loops.

Module 5: Array

  •   Introduction to arrays as collections of elements.
  •   Understanding the significance of arrays for organizing and manipulating data.
  •   Application of arrays to solve real-world programming challenges.

Module 6: Enumerated types

  •   Understanding Enumerated types
  •   Accessing Enum Constants

Module 7: Methods

  •   Introduction to Method
  •   Different ways of passing parameters to functions
  •   Definition and explanation of passing parameters by value.

Module 8: Enhanced for-loop Enumerated types

  •   Introduction to Enhanced For-Loop
  •   Enhanced for-loop Enumerated types
  •   Definition and explanation of passing parameters by value.

Module 9: OOP in java Class and object

  •   Improved code structure and organization by representing entities as objects.
  •   Enables the implementation of real-world scenarios in a programming context.
  •   Facilitates a modular and structured approach to software design.
  •   Hierarchical organization facilitates easier maintenance and updates.

Module 10: Constructors and destructors in classes.

  •   Constructor overloading with multiple constructors in a class.
  •   Destructor and its role in resource management.
  •   Introduction to constructors as special member functions for initializing objects.
  •   Best practices for destructor implementation.

Module 11: Inheritance

  •   Introduction to inheritance as a mechanism for code reuse.
  •   Hybrid Inheritance
  •   What are Interfaces in Java

Module 12: Encapsulation and Abstraction

  •   Introduction to encapsulation as the bundling of data and methods
  •   Understanding a class as a blueprint for creating objects.
  •   Application of getter and setter methods through hands-on coding exercises.

Module 13: polymorphism

  •   Introduction to polymorphism as the ability of objects to take multiple forms.
  •   Clearing understanding of rules for successful function overloading.
  •   Understanding how polymorphism enhances code flexibility and extensibility.
  •   Introduction to virtual functions as a mechanism for achieving runtime polymorphism.

Module 14: Packages ,Exception Handling ,File Handling

  •   Package Declaration
  •   Importance of Exception Handling
  •   Introduction to File Handling
  •   File Input/Output Operations

Module 15: Multithreaded Programming ,Network Programming

  •   Multithreaded Programming
  •   Introduction to Multi-Threading
  •   Introduction to Networking InetAddress URL
  •   Enables the creation of various collections like lists, sets, and maps, with the ability to traverse and manipulate their elements.

Module 16: Introduction to generics

  •   Using Built-in Generics Collections
  •   Writing Simple Generic Class ,Bounded Generics ,Wild Card Generics

Module 17: Inner Classes

  •   Briefly introduce the types of inner classes to be covered.
  •   Discuss the benefits of organizing related classes within the same file.